Play We Love Goblins
We Love Goblins's itch.io pageResults
Criteria | Rank | Score* | Raw Score |
Aesthetics | #153 | 2.858 | 3.500 |
Traditional Roguelikeness | #159 | 2.449 | 3.000 |
Completeness | #180 | 2.041 | 2.500 |
Scope | #195 | 1.633 | 2.000 |
Fun | #210 | 1.633 | 2.000 |
Innovation | #219 | 1.633 | 2.000 |
Ranked from 2 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
Judge feedback
Judge feedback is anonymous.
- A simplistic roguelike which chose to prioritize the visuals over the gameplay. Thus, there are dozens of possible appearances for your player character and all of them are quite well-drawn - same as the goblins, or even the different types of grass tiles. While the sound effects are lacking, the one BGM is well-chosen and death animation of goblins/player character falling to pieces is pretty good as well. Yet, the actual gameplay comes down to using your one sword slash that never ever differs against the goblins that are all functionally the same. In all, a pretty disappointment.
Successful or Incomplete?
1 Success
Did development of the game take place during the 7DRL Challenge week. (If not, please don't submit your game)
Yes
Do you consciously consider your game a roguelike/roguelite? (If not, please don't submit your game)
Yes
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