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7DRL 2021's itch.io pageResults
Criteria | Rank | Score* | Raw Score |
Traditional Roguelikeness | #130 | 2.858 | 3.500 |
Aesthetics | #174 | 2.449 | 3.000 |
Completeness | #180 | 2.041 | 2.500 |
Scope | #195 | 1.633 | 2.000 |
Fun | #210 | 1.633 | 2.000 |
Innovation | #219 | 1.633 | 2.000 |
Ranked from 2 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
Judge feedback
Judge feedback is anonymous and shown in a random order.
- Competently executed, but it feels a little more like an engine proof-of-concept than a fully realized game.
- I think the main issue here are performance, it took me 15 minutes to kill 3 zombies and go to level 4. From level 2 i didn't find any monster to fight, nor loot. The dungeons look nice, but i could not explore them because of performance. The animations are little bit out of sync with movement, but overall the graphics is nice.
Successful or Incomplete?
1. Success
Did development of the game take place during the 7DRL Challenge week. (If not, please don't submit your game)
Yes
Do you consciously consider your game a roguelike/roguelite? (If not, please don't submit your game)
Yes
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