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7drl_Chesslike's itch.io pageResults
Criteria | Rank | Score* | Raw Score |
Innovation | #39 | 3.333 | 3.333 |
Scope | #103 | 2.667 | 2.667 |
Fun | #120 | 2.667 | 2.667 |
Traditional Roguelikeness | #137 | 2.667 | 2.667 |
Completeness | #148 | 2.667 | 2.667 |
Aesthetics | #159 | 2.667 | 2.667 |
Ranked from 3 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
Judge feedback
Judge feedback is anonymous and shown in a random order.
- The chess moveset is an interesting idea that can certainly be built on. However as it stands the game is a bit lacking - needs more enemies, and maybe some sort of loot or progression to make it more of a game.
- The chess mechanic is interesting, but the strategy associated with Chess is lost on the larger, more wide open spaces that don't really restrict anyone's movement in any real way. Still it's nice to see innovation. More features and a better use of maps could make this really compelling.
- I liked this entry, thanks for participating! I appreciate the mention of the "tiny" mouse click area on a square! It definitely is an entry that has plenty of room to grow. I definitely encourage you to put some additional time into this if you can. Huzzah to see more Dragon Ruby. Thanks for participating and hope you had fun!
Successful or Incomplete?
Success
Did development of the game take place during the 7DRL Challenge week. (If not, please don't submit your game)
Yes
Do you consciously consider your game a roguelike/roguelite? (If not, please don't submit your game)
Yes roguelike
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