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A jam submission

Barrel JumperView game page

Submission for Three Button Jam
Submitted by vanAndesen — 20 minutes, 13 seconds before the deadline
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Barrel Jumper's itch.io page

Results

CriteriaRankScore*Raw Score
Theme/Limitation#252.0002.000
Technical Implementation#252.1252.125
Fun/Design#261.8751.875
Music/Sound#261.3751.375
Overall#281.7751.775
Graphics/Animation#311.5001.500

Ranked from 8 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.

Team Size

Solo (1)

What main engine/tool/language did you use to construct the game?
Godot Engine and LibreSprite

How does your game apply the optional theme?
In a very bland way. Each level is a recycle of the same one.

Which art and audio did you / your team NOT create from scratch?
Game music, as credited.

Which art & audio did you / your team create BEFORE the jam started?
All art except the portal was made prior to the game.

Would you consider the game complete? (At least as a prototype/demo)

Not Sure

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Comments

Submitted

It felt kind of frustrating to bonk your head on the platforms - I feel like they would have been better as one-way platforms so that you could jump over the barrels when you’re close to the end.

Developer

hmm, yeah.
Not sure why I did not think of setting the collisionshape like that.

Thanks for the feedback.

Submitted

Nice entry! Its interesting to see a game similar to Donkey Kong but with the barrels as physics objects that gain and lose speed/momentum - not sure I've seen something like that before! Definitely has interesting effects on gameplay.