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Total Jet Down's itch.io pageResults
Criteria | Rank | Score* | Raw Score |
Music/Sound | #16 | 2.457 | 3.250 |
Fun/Design | #19 | 2.646 | 3.500 |
Theme/Limitation | #20 | 2.268 | 3.000 |
Overall | #22 | 2.306 | 3.050 |
Graphics/Animation | #25 | 2.079 | 2.750 |
Technical Implementation | #27 | 2.079 | 2.750 |
Ranked from 4 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
Team Size
Pair (2)
What main engine/tool/language did you use to construct the game?
UE4
How does your game apply the optional theme?
Through the use of a time cycle
Which art and audio did you / your team NOT create from scratch?
All audio
Which art & audio did you / your team create BEFORE the jam started?
N/A
Which diversifiers did you use, if any?
N/A
Would you consider the game complete? (At least as a prototype/demo)
Incomplete
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Comments
Nice, addictive game. I played it for nearly three quarters of an hour :D
Thanks Kubak, glad you enjoyed
Hi!! I really love how the gameplay feels and it's very enjoyable trying to reach the end. I only have one thing to say and it's to be careful with the background like in the roman era which may lead to feel a little bit dizzy
Thanks for your feedback Tato!! I agree, it could cause dizzyness at certain points. If we continue development that is the first thing we could look at fixing :)