This was really fun.
The concept is amazing and I would love to see this developed more.
How grabbing and dragging objects was a little annoying sometimes. Still amazing with the time we all had.
Good job, keep it up.
Criteria | Rank | Score* | Raw Score |
Creativity | #17 | 3.466 | 4.143 |
Style | #19 | 3.227 | 3.857 |
Overall | #27 | 2.779 | 3.321 |
Gameplay | #29 | 2.390 | 2.857 |
The Use of the Theme | #40 | 2.032 | 2.429 |
Ranked from 7 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
How many contributors were involved with your project?
1
Was your game made without the use of AI art or code?
Yes
Were the majority of the assets used made by your team?
No
How does your game fit the THEME of this game jam?
You need to lose the haunted objects and keep the normal objects
This was really fun.
The concept is amazing and I would love to see this developed more.
How grabbing and dragging objects was a little annoying sometimes. Still amazing with the time we all had.
Good job, keep it up.
This was quite fun, a few minor bugs here and there but easily playable, I appreciated that there was more than 1 level. Overall it was well design and an interesting and fun mechanic. The character fit the vibe of the game perfectly. well done!
Interesting game. The camera (the spring arm) was kinda annoying in some situations. Simple gameplay loop and good design for just a week of development. Very nice.
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