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One Week at a Time's itch.io pageResults
Criteria | Rank | Score* | Raw Score |
Visuals | #5 | 4.385 | 4.385 |
Potential for a Steam Game | #6 | 3.846 | 3.846 |
Theme Integration | #7 | 4.308 | 4.308 |
Mechanics | #10 | 4.000 | 4.000 |
Overall | #12 | 3.705 | 3.705 |
Game Feel | #18 | 3.538 | 3.538 |
Sound | #54 | 2.154 | 2.154 |
Ranked from 13 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
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Comments
Really like the almost puzzle aspect of the gameplay, never played a game about repairing clocks! The animations and art design were also cool! This would make an interesting game for sure
Love this game. Can't wait to see what happens after the prologue.
Really-really well made and the puzzle mechanic felt polished. The visuals look nice and the story is neat.
I love how you put in the effort and learnt about clock repairing to make it more realistic, it was interesting.
I hope you continue development!
I was not expecting to feel something so real about a game jam game. I love the style and overall colors(the sepia colors work well for this). Well defined game loop, great dialogue writing and the puzzle design was great and apparently well researched. Make this game and put it on steam/itch and ill be the first purchase.
A nice game with good visuals and dialog boxes,
Hope you check out mine game as well.
This is so fun! The clock repairing mechanics are so fun, and the story is pretty neat. I would love to see this game fully developed!
Loved the art and dialogue! The clock puzzle with the gears was also very cool. I haven't seen that before.