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A jam submission

StarticusView game page

Epic MegaJam 2023 Submission
Submitted by Battle Shiba Studios — 5 hours, 57 minutes before the deadline
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Starticus's itch.io page

Team Name
Battle Shiba Studios

Game Name
Starticus

Link to Gameplay Footage
https://www.youtube.com/watch?v=EjAol1RMvcY&ab_channel=BattleShibaStudios

List any content that was created before the jam.
Pre-Developed Content Credits

- Battle Shiba Gameplay Framework, our studio's plugin and gameplay development tools, built in UE5.

- SFX from royalty-free websites (Splice, Envato, Soundly)

- Art Assets & Animations from the Epic Marketplace (see author credits below)

- Character assets from CC4 (Player Character) and the Epic Marketplace (Enemies)

Marketplace Author Credits

Epic Games, Marcelo Barrio, Denys Rutkovskyi, wemakethegame, SnowyTrain Market, tjpmsfbwayamwhbs, Jonathon Frederick, STETS MEDIA, 9CG, Bugrimov Maksim, Game Stuff Studio, Mantis Games, Vigilante

Are you entering as a student team?
No

Which Engine version did you use to create your entry?
5.2

Gameplay Instructions
All gameplay instructions are provided in-game. You may play with a mouse/keyboard or gamepad. Controls will be displayed at startup and during gameplay. Please enjoy!

What platform is your game built for?

Windows

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Comments

Submitted(+1)

Very fun to play ^.^

for the memes!

Submitted(+1)

Fun to play :) 

Did you enjoy the music too?

Submitted (1 edit) (+1)

Just played the game I think I beat it but in the last level it crashes.

Here's a clip of me playing the game, it might be interesting to you if you want to collect feedback for how I reacted to thing etc.



The rating 

I like the game It had a simple premise, nice humour, the controls were easy to get a grasp on. In general the camera and character movement feel floaty and it was hard to lock on, I started to do a combo of spinning and hittting which work quite nice and I didn't have that problem anymore.

The game crashes often on the transitions of the level, or level restart you might want to look into that.

The final boss attacks where hard to dicern what what hitting me VS what wasn't


I like how strong I felt defeating enemies and when I pulled out a combo.

The health pick ups where rarely found around the level and the asset itself is not one that I would associate with health

In many level the lighting felt too dark, especially on the boss one at times I couldn't even see the enemies clearly.

I like the comentators chatter on the background and I was vibing with the music.

All an all I give it a 4/5

Developer(+1)

Thanks a lot for trying our game and for all the feedback! Glad you enjoyed it overall, and it was cool getting to watch your playthrough. Appreciate you posting the vid!

incredibly well thought out and put together review!

(+1)

Such a fun jam! Great work everyone!

Yaaas! <3

(+1)

CAN'T WAIT LOOKS SO DOPE

<3 woo!

Lezzgooo!