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A jam submission

Restored (Halloween Edition)View game page

A game where choices matter! Choose allies as you make hard decisions and discover the secrets of the expansive land
Submitted by CROGGS — 18 days, 17 hours before the deadline
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Play story based RPG

Restored (Halloween Edition)'s itch.io page

Results

CriteriaRankScore*Raw Score
Amateur's Choice#1n/an/a
Gamer's Choice#1n/an/a
Special Theme: Halloween#2n/an/a
Storyline#103.6844.200
Creativity#123.6844.200
Fun#143.1573.600
Games for Impact#142.9823.400
Developer's Vote#142.9823.400
RPG Maker Game of the Month#152.4562.800
Music#152.9823.400
Overall#153.1053.540
Sound Effect#153.1573.600
Graphic Design#172.9823.400
Character Design#172.9823.400

Ranked from 5 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.

Judge feedback

Judge feedback is anonymous and shown in a random order.

  • If there's one thing I love, it's games where choices matter. Mapping is a little rough but overall a great experience that's deep and meaningful
  • This game well-received story and graphics as well one of the most influential interactive fantasy storytelling games.

Which RPG Maker Engine are you using
RPG Maker XP

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Comments

Submitted(+1)

Solid game with some nice ideas! A few thoughts I had while playing:

- The journal is a nice idea. It's always pain to take a break from a game and then come back and have no clue what's going on.
- The story tree thing reminds me a lot of Radiant Historia. Very cool to see a similar thing in another game. I'm interested in seeing what you do with it!
- Is there a reason why the game has to reset when you use the story tree? You should be able to store the map id/player coordinates and jump back to the previous scene. Maybe it's difficult to do with XP, I haven't used it in a long time. Anyway, it might take a bit of work, but I think it would be worth the effort for a smoother experience.
- I like how you can hear the sea in the next room! Adds a bit of extra life/believability to the scene.
- There's missing capitalization at the start of a LOT of dialogue. Maybe it's a style thing, but even though you're starting dialogue with a name tag (which is capitalized) I think it looks messy if the body of the text is uncapitalised. Small nitpick, I know, but it looks messy imo.
- There's also missing punctuation at the end of dialogue. Again, looks messy.
- Getting insta killed by bats is a bit unfair imo. I know the game warns you they are dangerous, but I mean... they're bats! I didn't think they would kill me in one hit! Do they have rabies or something?
- I'm not keen on the modern slang like "Ya boi" and such. It feels low effort and out of place for a fantasy game.

The mapping and the focus on puzzles was good. Presentation overall was solid. You need to work on your writing, though. Nice effort!

Developer(+1)

DAMN, that is by far the most thorough criticism of my game i've ever had, thank you so much! I def agree with a lot of what u say, (especially the bad lmao),I rly appreciate the feedback