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A jam submission

ChowtownView game page

You can never leave
Submitted by hankworx — 5 hours, 55 minutes before the deadline
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Chowtown's itch.io page

Results

CriteriaRankScore*Raw Score
Characters#133.3333.333
Audio#203.3333.333
Puzzle Design#272.3332.333
Overall#282.8332.833
Visuals#283.3333.333
Funness#312.3332.333
Story#342.3332.333

Ranked from 3 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.

Judge feedback

Judge feedback is anonymous and shown in a random order.

  • This was weird, which means people will either love it or hate it, but either way, certainly one of the weirdest games in the jam. A great effort matching characters to their food types and while visually it was a little messy, you made a commendable effort to create a food-based world, which is cool. Maybe. Audio was hard to listen to and made the whole thing a little hard to get through, especially with long fetch quests and the bomb "puzzle" - not many puzzles, mostly just get and use item, but there was a sense of humour throughout the entry which certainly made it memorable. A good effort, well done.
  • There's an interesting and quirky game in here somewhere, but it's kind of ruined by the terrible navigation. I feel like you spend most of the time in this game just wondering around being confused about which direction is which.

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Comments

Submitted (1 edit)

This is so strange and surreal, I love it! There's also something really adorable about the way the character runs.

Developer(+1)

Ha thanks :) I too enjoy the way he moves. Like he's late but he didn't wear the right pants to run fast.  

Submitted

I'll be honest, I'm so confused!

Developer

Like confused about 'how' to play or confused about 'why' to play? lol I can't help you with the why part. 

Submitted

Haha, I finished it. Just a bit strange, I was curious what to expect from screenshots you put up on discord but I'm still a little confused!

Developer

Ha that's ok I'm still confused too. I started this as a palette cleanser from so many serious projects and it never really made much sense from it's conception. And I spent way too much time on the dumb music video when I shoulda been working on the ending. Thanks for playing.