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A jam submission

Polar PlanetsView game page

Just because you can't see them doesn't mean they aren't there...
Submitted by finfin, bob — 5 hours, 52 minutes before the deadline
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Polar Planets's itch.io page

Results

CriteriaRankScore*Raw Score
Use of Tutorial#43.6673.667
Visuals#52.6672.667
Sound Design#52.3332.333
Use of Theme#52.6672.667
Ambition#62.0002.000
Clean (Bug Free)#73.0003.000
Overall#72.5712.571
Level Design#81.6671.667

Ranked from 3 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.

How does this game use the tutorial?
The brightness tutorial was used to make our main game mechanic, switching your view between planets. It will make more sense when seen ingame!

How does this game fit the theme?
In Polar Planets you play as an astro-engineer trying to survive on two merged planets.

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Comments

Submitted(+1)

Game is fun, maybe the camera a little bit away, the chance to see enemies on the other world before they can hit you (sometime just running you just crash into an enemy)

Slider is there and its confusing at times because you dont have to touch it since you change it with E, score on the end screen was bugged (didnt show neither score nor highscore)

Submitted
Deleted 208 days ago
Developer(+1)

as far as i know there is a panel explaining before the game, which can also be accessible through the pause menu, was it not descriptive enough?

Submitted
Deleted 208 days ago
Developer(+1)

i see! its supposed to be active on start but i guess i forgot to make it that way for the build:// thanks for the feedback