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A jam submission

Darkest DemiseView game page

When in complete darkness can you survive the apocalypse
Submitted by Toran138 — 4 days, 21 hours before the deadline
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Darkest Demise's itch.io page

Results

CriteriaRankScore*Raw Score
Is the graphics 1 bit?#4083.3594.750
Music#4381.4142.000
Theme#4791.7682.500
Overall#4921.7382.458
Originality#4931.5912.250
Gameplay#5111.2371.750
Art#5261.0611.500

Ranked from 4 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.

Write down what effects you used.
Used Decals to Create Light Particles necessary for the gameplay loop

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Comments

Submitted

I tried, but i feel like the enemies need some silhouette or something cause i could not really see them, im not sure if its an issue on my side but hard mode was black screen. Seems interesting maybe after an update it would be more playable. 

Developer

Hey, sorry for a bit of a late response, i suppose i should have made a more proper tutorial or an explanation for the game mechanics.

The enemies are supposed to be completely invisible to the player as the gimmick of the game is that you are in complete darkness. The hard mode is the initial difficulty i had in mind, while the easy mode is a quick material swap to help people familiarize with the maze layout and how the game sort of works.

To actually see the enemies you are supposed to use the lidar scanner in the 3rd inventory slot to create small light particles that would be covered if an enemy stands in front of them.

It would probably have turned out better if I had given the enemies more SFX and highlighted them for a moment if they hurt a player to give them time to react where they took damage from, but thats hindsight at this point.