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A jam submission

Triangular FactoryView game page

Welcome to the factory! Your job is to fulfill the customer's orders within a limited amount of time!
Submitted by SwiftCurium — 3 days, 6 hours before the deadline
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Play triangle

Triangular Factory's itch.io page

Results

CriteriaRankScore*Raw Score
Theme#303.7714.000
Is the graphics 1 bit?#424.7145.000
Originality#453.5363.750
Gameplay#752.5932.750
Overall#762.9073.083
Art#951.8862.000
Music#1000.9431.000

Ranked from 8 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.

Please enter your nicknames in discord and the nicknames of your teammates.
SwiftCurium

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Comments

Submitted(+1)

This was a nice game with an interesting idea.  Great work :)

Submitted(+1)

Nice game, but the timer is way too fast (10 seconds is good timer for a rotation that has a bigger interval, like 45°). Glad you could participated! ;)

Submitted(+1)

Challenging! I realised that when two shapes are side-by-side I can easily compare scale in my head but I struggle to have an accurate sense to compare rotation.

Developer

Thanks! I also sometimes struggle to compare the rotation since the smallest interval between two angles are 15° degrees (which is pretty small)

Submitted (1 edit) (+1)

Fun little reflex game. I couldn't get very far since the timer is too quick. It shows that it is 10 seconds, but it seems to tick down faster than that. I suggest adding difficulty settings and dedicated scale/rotate keyboard inputs.

Developer

Thanks! I tried starting a timer from my phone and both of the timer (in-game and my phone) stopped almost at the same time, proving that the in-game timer doesn't tick down faster. It is probably your perception of time (You can try to search it up on your search engine). Correct me if i'm wrong.

:)

Submitted(+1)

Cool idea, I think it's a great first game! I got up to 60 orders complete before I decided to stop, I thought it was the right amount of challenge (maybe even a little too easy) for me. The only thing I will say is that sometimes it was hard to tell if the angle was correct when rotating the triangle so it might be useful to add a grid/lines that help the player know what angle they are currently rotated towards. Nice work though!

Developer(+1)

Thanks! I also feel this game is a little bit too easy, i actually have the idea to make a hard mode, but there is not enough time to create one. It is indeed that sometimes it was hard to tell the angle. I'm thinking about a number  indicator to display the value of the angle but grid could work too. 

Submitted

Yeah, I was originally gonna say to have numbers for the scale and rotation but then I thought that might take away from the difficulty of the game if you are just trying to match numbers. The visuals wouldn't matter if the rotation/scale numbers were telling you more information. Up to you though, there is a ton of stuff you can add to this game to make it even better :)

Submitted(+1)

Nice idea but, too little time! :-D 

Developer

Thanks! I thought 10 seconds is long enough lol :)