Z will lock a grid on the radar. Launching a torpedo will only launch if a spot is locked on the grid. If it is a hit, you will hear a boom.
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Aquaphobia's itch.io pageResults
Criteria | Rank | Score* | Raw Score |
Music & Sounds | #250 | 3.240 | 3.500 |
Theme Relevance | #299 | 3.703 | 4.000 |
Is it Fun to play? | #455 | 2.315 | 2.500 |
Mechanics | #482 | 2.006 | 2.167 |
Ranked from 6 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
Discord Username
epicasino
Comments
Good atmosphere, but I felt a bit lost in the beggining. Nice work! You can play my game if you want: https://itch.io/jam/-pixel-game-jam-2024/rate/2718966
I liked the atmosphere. Anyway at the beginning I wasn't able to understand what I had to do. It looks like a good idea, keep working! ^^
I wish the game would hold the players hand a little bit in the beginning, as I was severely confused as to what my objective was. The controls were also challenging, as I had no idea how to use the radar system, what the point of the reactor was, or how to shoot enemies off of the ship. The design however was excellent and the potential is there.
The controls were a bit confusing but I did quite like the atmosphere and having to juggle between different things. I think having more visual and auditory feedback on being attacked would be nice. And the reactor blaring an alarm when it is about to explode.
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