Nice music and game
Play game
Into the Well's itch.io pageResults
Criteria | Rank | Score* | Raw Score |
Music & Sounds | #77 | 3.929 | 3.929 |
Is it Fun to play? | #87 | 3.929 | 3.929 |
Mechanics | #130 | 3.643 | 3.643 |
Theme Relevance | #193 | 4.071 | 4.071 |
Ranked from 14 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
Discord Username
pxlheart
Comments
I love headbutting the fish, it's pretty awesome. The rooms being generated differently each time you play in the well is impressive as well. Very good job on the game!
Thank you! I originally planned for some form of noise generation (closer to an explorable map rather than a room-based dungeon) but it was a little wide a scope for a game jam game. I also eye-balled the generation so left is much more likely a direction for rooms to generate than every other one lol (I used an iteration system where each room would decide its neighbours, did that 5 times to build up a network, and culled duplicates each loop, then placed a random room for each chosen index position). Glad you enjoyed the game!
Really nice concept ! Had fun playing it, maybe just a bit too frustrating with the hard controls ( +1 for W to swim, Z in my french case)
Really liked the animations in this game, the concept of killing the enemies with your head is really fun!
Thank you! I enjoy the little TUNK and feel of the attacking system. It was fairly last minute but I like how it turned out and t's satisfying to bonk multiple enemies in a row. And the animations were all made by me! Both the pixel art and sequences. I had a really fun time messing with things, but the falling animation and death screen were my favourites.
Fun game! I have a big head too, sadly I can't use it as this guy does xD
Had some orientation problems with the rotation system. Maybe changed it so you always rotate to the mouse position would be an good idea.
Also, some (rare) times the map spawned with a fish inside me. Kinda frustrating.
The audio has some bugs too. Sometimes it just restarts or something like that. I don't found the conditions to that happens.
Hi there! Thanks for the feedback!
1. The movement was purposefully obtuse, but I think maybe a little too much.
2. I never came across this in my testing, but found it immediately after the submission deadline ended, go figure! Sorry about this one!
3. Similarly, it worked fine in testing. I was in a rush and my looping system could 100% have been better, if you unfocus the game it loops wrong and sometimes it jumps for no reason, HTML must keep time differently. I'm unsure.
Thanks for playing my game!
hit em with the head, like the concept xD
I invite you to play my game and give me some feedback as well ^^
This game's concept is great - I'd love to see a full release at some point
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