When jumping over obstacles is one of the main actions, challenges, or mechanics of the game.
Visual novels are interactive stories. They focus mainly on character development and plot rather than action and gameplay mechanics.
Employing shapes, patterns, and colors to create non-representational art. Abstract games often focus on evoking emotions or exploring game mechanics rather than depicting realistic scenes or narratives. They may feature geometric designs, procedural generation, or unconventional gameplay elements that challenge traditional genre expectations.
A type of game where the player builds defensive structures to stop waves of enemies from reaching and destroying their base. Towers can be equipped with many kinds of weapons, but generally are unable to move. Resources earned by defeating enemies allow for more towers to be built.
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