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Procedural Generation

Utilizing content created by algorithms rather than human made content. Often utilizes a "seed," a relatively small string that is used to control the randomization algorithm that generates the entire world.

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Projects tagged with the following aliases will automatically show up on this page:

procedural-generation

Turn-based

A turn-based game mechanic is the opposite of a real-time game mechanic. In a Turn-By-Turn mechanic (synonym), each player has to wait for the other to have played, so that they can play, and so on. This way, each player has the time to think about their strategy. TBT games rely less on action than real-time games.

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Top donatedthat last about an hour tagged Procedural Generation and Turn-based (7 results)

7 results

Explore games that last about an hour tagged Procedural Generation and Turn-based on itch.io · Upload your games that last about an hour to itch.io to have them show up here.

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A simple turn-based roguelike with over a hundred unique abilities and loot!
Role Playing
A turn-based exploration RPG where you lead a party of travellers as they go beyond the horizon.
Role Playing
An auto combat Roguelike... call it a Roadlike CarPG.
Role Playing
Mars colony city-builder with terraforming
Strategy
A true roguelite dungeon crawler set in a world where the Gods have given you a great gift - and a great curse.
Role Playing
A text-based roguelike, for mobile
Role Playing
Play in browser
Roguelike Turn Based RPG (Like Pokemon, but more complex)
Role Playing
itch.io now on YouTube!