Author textures and materials using a non-destructive, node-based, procedural and scriptable workflow.
When jumping over obstacles is one of the main actions, challenges, or mechanics of the game.
Employing shapes, patterns, and colors to create non-representational art. Abstract games often focus on evoking emotions or exploring game mechanics rather than depicting realistic scenes or narratives. They may feature geometric designs, procedural generation, or unconventional gameplay elements that challenge traditional genre expectations.
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