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Procedural Generation

Utilizing content created by algorithms rather than human made content. Often utilizes a "seed," a relatively small string that is used to control the randomization algorithm that generates the entire world.

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procedural-generation

Turn-Based Combat

Utilized combat systems where characters or teams take turns making their next move. Turns often have no time limit, allowing for a greater opportunity to think about strategy. The opposite of real-time combat.

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Turn-based Strategy

Strategy game where players have to wait for their turn to do something allowing for more time for strategic thinking.

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Top rated paidtagged Procedural Generation, Turn-Based Combat and Turn-based Strategy (2 results)

2 results

Explore games tagged Procedural Generation, Turn-Based Combat and Turn-based Strategy on itch.io · Sell your games on itch.io to have them show up here.

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A roguelike tactical card game set after a technological apocalypse.
Rated 4.7 out of 5 stars
(56 total ratings)
Strategy
Steam Marines 2 - a steampunk tactics game
Rated 3.3 out of 5 stars
(26 total ratings)
Strategy
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