Uses two-dimensional "sprites", 2D images created and used on a flat plane, as opposed to the three-dimensional models or environments found in 3D games.
Simple, fast-paced games with colorful graphics and catchy audio, that require few or no explanations, can be played in short bursts, and usually require a lot of skill. Similar in style and spirit with the arcade game cabinets of the 80s and 90s.
Strategy game where players have to wait for their turn to do something allowing for more time for strategic thinking.
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