A genre focused on the lives of teenagers and young adults during their (potentially metaphorical) journey into adulthood, where the characters typically overcome obstacles to learn lessons about being an adult as they figure out what's most important to them.
The spirit of a now-deceased person that is in some way present or observable by living beings.
Eastern role-playing video games are role-playing video games developed in East Asia, including Japan, South Korea, and, to a lesser extent, China.
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