Games that try to simulate real-world activities (like driving vehicles or living the life of someone else) with as much realism as possible. Simulators generally require more study and orientation than arcade games, and the best simulators are also educational.
Uses two-dimensional "sprites", 2D images created and used on a flat plane, as opposed to the three-dimensional models or environments found in 3D games.
Inspired by (or directly containing elements of) storytelling and visual design that are otherwise most commonly seen in Japanese animation.
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