Games that try to simulate real-world activities (like driving vehicles or living the life of someone else) with as much realism as possible. Simulators generally require more study and orientation than arcade games, and the best simulators are also educational.
Constructing and managing cities, towns, or settlements. City builder games typically involve zoning land, placing buildings, managing resources, and ensuring the wellbeing of citizens. Players balance factors like population growth, economy, infrastructure, and environment as they guide their city's development over time. Strategy and planning are key to succeeding.
Shambling undead humans who died after being infected by some sort of virus and are now "alive" again, commonly known for the desire to kill living human beings. Commonly paired with the (post-)apocalyptic genre.
Projects tagged with the following aliases will automatically show up on this page:
zombie
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