Uses two-dimensional "sprites", 2D images created and used on a flat plane, as opposed to the three-dimensional models or environments found in 3D games.
Constructing and managing cities, towns, or settlements. City builder games typically involve zoning land, placing buildings, managing resources, and ensuring the wellbeing of citizens. Players balance factors like population growth, economy, infrastructure, and environment as they guide their city's development over time. Strategy and planning are key to succeeding.
Pixel Art refers to the charming, simplistic, retro/renaissance style of very-low-resolution graphics, such as from the 1977-1995 Atari, GameBoy, & Super Nintendo (SNES) eras.
Projects tagged with the following aliases will automatically show up on this page:
pixelart
A game in which the player is not constrained to achieving specific goals and has a large degree of freedom to explore, interact with, or modify the game environment
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