A style of game where the player must click on something to earn points, which they spend on upgrades to increase the number of points they earn per click, or to increase the number of points they earn over a period of time without clicking.
Simulating currency, resources, production, and goods. Often containing elements of strategy
Explore Strategy games that last about a half-hour tagged Clicker and Economy on itch.io · Upload your games that last about a half-hour to itch.io to have them show up here.
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