Games which have short playtimes and can usually be completed in one sitting.
Games where the primary goal is keeping the player character alive under harsh circumstances such as dwindling resources or a hostile environment.
Subgenre of Horror, where player's character is usually more vulnerable and under-armed, usually focusing on evasion, stealth and/or puzzle-solving, rather than combat.
Where walking around a virtual world is a primary element of the gameplay.
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