Games that try to simulate real-world activities (like driving vehicles or living the life of someone else) with as much realism as possible. Simulators generally require more study and orientation than arcade games, and the best simulators are also educational.
Uses two-dimensional "sprites", 2D images created and used on a flat plane, as opposed to the three-dimensional models or environments found in 3D games.
Games that typically contain a large world that you are free to explore in any order you like. Completing objects may open up new areas or change how previous areas functioned.
Games made with ASCII/Enterbrain/Kadokawa Games' RPG Maker series of game engines. Includes, but is not limited to the following:
Projects tagged with the following aliases will automatically show up on this page:
rpg-maker
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