Uses two-dimensional "sprites", 2D images created and used on a flat plane, as opposed to the three-dimensional models or environments found in 3D games.
Constructing and managing cities, towns, or settlements. City builder games typically involve zoning land, placing buildings, managing resources, and ensuring the wellbeing of citizens. Players balance factors like population growth, economy, infrastructure, and environment as they guide their city's development over time. Strategy and planning are key to succeeding.
A style of game where the player must click on something to earn points, which they spend on upgrades to increase the number of points they earn per click, or to increase the number of points they earn over a period of time without clicking.
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