Uses two-dimensional "sprites", 2D images created and used on a flat plane, as opposed to the three-dimensional models or environments found in 3D games.
Games where the primary goal is keeping the player character alive under harsh circumstances such as dwindling resources or a hostile environment.
Self-published, small-circulation booklets of original and appropriated texts and images on controversial or niche topics in unpolished or unusual layouts, or some combination of some of that, maybe.
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