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First iteration of a level design practice
Adventure
LDO and Blocking Unity
Adventure
A playable demo showcasing my skills as a Level/Environment Designer.
A blockout sample for Level Design classes made with DOOM (2016) in mind.
Action
Motel Level Concept - Phasmophobia
A playable demo showcasing my skills as a Level/Environment Designer.
A playable demo showcasing my skills as a Level/Environment Designer.
A Two-Part Practice In Level Design
Platformer
12 playable blockouts made on Unreal Engine 5
Shooter
Two large levels, inspired by Bloodborne and GoW
Try to escape from the terrible desert of Death Canyon in this 3D short adventure game.
Adventure
LEVEL DESIGN
Adventure
Environment Design, Level Design, Game Design.
Interactive Fiction
An example Twine project for showing how to create simple adventures
Adventure
Play in browser
Blockout of a level inspired by The Last Of Us
Action
A study in level design done in the Hello Mario engine using GameMaker Studio 2.
Platformer
This is just a little level I made in unreal engine 4, and might not upload another build.
Shooter
An experience through an ancient Roman trainingfacility where you will need to solve puzzles to explore more!
Puzzle
Play in browser
A series of levels based upon the book "An Architectural Approach to Level Design" by Christopher Totten
Explore and complete puzzles to escape the building.
Puzzle
Prototyping and player leading examples
Puzzle
Gloomy & Shroomy Procedurally Generated Level Study
Simulation
Play in browser
Day 6 for Blocktober 2019
Day 5 for Blocktober 2019
Collect the souls to reach the tower!
Platformer
Day 4 for Blocktober 2019
Day 3 for Blocktober 2019
Day 2 for Blocktober 2019
Day 1 for Blocktober 2019
Level design project
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