Uses two-dimensional "sprites", 2D images created and used on a flat plane, as opposed to the three-dimensional models or environments found in 3D games.
Only requires a single button (commonly the left mouse button or a single key on the keyboard) to operate the game's controls or interact with it.
Games that challenges the player's sense of rhythm.
Projects tagged with the following aliases will automatically show up on this page:
rythm
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