A style of game where the player must click on something to earn points, which they spend on upgrades to increase the number of points they earn per click, or to increase the number of points they earn over a period of time without clicking.
Stripping back the unnecessary and focusing on the essential. Minimalist games often rely on simple graphics, basic colors, and straightforward mechanics to convey their core gameplay experience. They often prioritize gameplay and user interaction over complex narratives or detailed graphics, providing a refined and uncluttered experience. They may feature limited interfaces, reduced controls, or a focus on a single mechanic or concept.
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