A complete suite for recording, producing, and mastering audio, with an immense library of included professional-quality synthesis engines and stock audio loops and effects.
Uses two-dimensional "sprites", 2D images created and used on a flat plane, as opposed to the three-dimensional models or environments found in 3D games.
Games that can be played by more than one player, either locally or online.
A turn-based game mechanic is the opposite of a real-time game mechanic. In a Turn-By-Turn mechanic (synonym), each player has to wait for the other to have played, so that they can play, and so on. This way, each player has the time to think about their strategy. TBT games rely less on action than real-time games.
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