Typically shoot em' up games where the emphasis is dodging a large number of bullets on the screen at once. Bullets form dense patterns on the screen that require precise controls to avoid.
Games that never end. Infinite levels, limitless waves, and unbounded challenges.
A perspective where the camera is placed directly above the player. Common in 2D games, but can also be used in 3D games.
Projects tagged with the following aliases will automatically show up on this page:
topdown
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