Uses two-dimensional "sprites", 2D images created and used on a flat plane, as opposed to the three-dimensional models or environments found in 3D games.
Simple, fast-paced games with colorful graphics and catchy audio, that require few or no explanations, can be played in short bursts, and usually require a lot of skill. Similar in style and spirit with the arcade game cabinets of the 80s and 90s.
Games where the character advances automatically, while the player must avoid obstacles.
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