Games in which the player shoots things to progress, usually with a variety of guns, and other times with bows and arrows.
Uses two-dimensional "sprites", 2D images created and used on a flat plane, as opposed to the three-dimensional models or environments found in 3D games.
Sprites are generally 2D images used in games to represent objects. They can be animated or static, and come in different styles like isometric or top-down.
Projects tagged with the following aliases will automatically show up on this page:
sprite
Games where the primary goal is keeping the player character alive under harsh circumstances such as dwindling resources or a hostile environment.
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