Games in which the player shoots things to progress, usually with a variety of guns, and other times with bows and arrows.
Games where you discover new locations by traveling around in the game's environment
Utilizing content created by algorithms rather than human made content. Often utilizes a "seed," a relatively small string that is used to control the randomization algorithm that generates the entire world.
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procedural-generation
A perspective where the camera is placed directly above the player. Common in 2D games, but can also be used in 3D games.
Projects tagged with the following aliases will automatically show up on this page:
topdown
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