Stripping back the unnecessary and focusing on the essential. Minimalist games often rely on simple graphics, basic colors, and straightforward mechanics to convey their core gameplay experience. They often prioritize gameplay and user interaction over complex narratives or detailed graphics, providing a refined and uncluttered experience. They may feature limited interfaces, reduced controls, or a focus on a single mechanic or concept.
Games that typically contain a large world that you are free to explore in any order you like. Completing objects may open up new areas or change how previous areas functioned.
Focused on using its text, moreso than its visuals or audio, to tell the bulk of its story/plot. (Still can have great audio and visuals, though!)
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