When jumping over obstacles is one of the main actions, challenges, or mechanics of the game.
Games in which the player shoots things to progress, usually with a variety of guns, and other times with bows and arrows.
Uses two-dimensional "sprites", 2D images created and used on a flat plane, as opposed to the three-dimensional models or environments found in 3D games.
Contains (or is themed around interacting with) a musical score, soundtrack, or backing track(s).
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