Uses two-dimensional "sprites", 2D images created and used on a flat plane, as opposed to the three-dimensional models or environments found in 3D games.
Combing element of Role Playing like character development, equipment, stats, and open-ended stories with real time action.
Games that typically contain a large world that you are free to explore in any order you like. Completing objects may open up new areas or change how previous areas functioned.
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