Games that feature 3D art that has a low polygon count per model. Generally used as an artistic style.
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lowpoly
Utilizing content created by algorithms rather than human made content. Often utilizes a "seed," a relatively small string that is used to control the randomization algorithm that generates the entire world.
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procedural-generation
A game in which the player is not constrained to achieving specific goals and has a large degree of freedom to explore, interact with, or modify the game environment
Games that can be played alone
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single-player
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