When jumping over obstacles is one of the main actions, challenges, or mechanics of the game.
Projects inspired by the 16 bit console generation from the late 80s and early 90s. Including the consoles Super Nintendo, Sega Genesis, and PC Engine/TurboGrafx-16.
Projects tagged with the following aliases will automatically show up on this page:
16bit
Science-fiction. Commonly including things like aliens, advanced technology, and settings of outer space or distant planets.
Projects tagged with the following aliases will automatically show up on this page:
sci-fi
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