Set in a fictional universe, often (but not always) with fantastic or supernatural elements, alternate worlds, magic and monsters.
Subgenre of Horror, where player's character is usually more vulnerable and under-armed, usually focusing on evasion, stealth and/or puzzle-solving, rather than combat.
A turn-based game mechanic is the opposite of a real-time game mechanic. In a Turn-By-Turn mechanic (synonym), each player has to wait for the other to have played, so that they can play, and so on. This way, each player has the time to think about their strategy. TBT games rely less on action than real-time games.
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