Uses two-dimensional "sprites", 2D images created and used on a flat plane, as opposed to the three-dimensional models or environments found in 3D games.
Games with big boss battles, or even games that are just boss battles.
Games that defy the traditional approach to game design and offer unique, interesting and often strange experiences.
Games that challenges the player's sense of rhythm.
Projects tagged with the following aliases will automatically show up on this page:
rythm
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