Uses two-dimensional "sprites", 2D images created and used on a flat plane, as opposed to the three-dimensional models or environments found in 3D games.
Games with big boss battles, or even games that are just boss battles.
Typically shoot em' up games where the emphasis is dodging a large number of bullets on the screen at once. Bullets form dense patterns on the screen that require precise controls to avoid.
Pixel Art refers to the charming, simplistic, retro/renaissance style of very-low-resolution graphics, such as from the 1977-1995 Atari, GameBoy, & Super Nintendo (SNES) eras.
Projects tagged with the following aliases will automatically show up on this page:
pixelart
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