Games where the primary goal is keeping the player character alive under harsh circumstances such as dwindling resources or a hostile environment.
Subgenre of Horror, where player's character is usually more vulnerable and under-armed, usually focusing on evasion, stealth and/or puzzle-solving, rather than combat.
Focused on using its text, moreso than its visuals or audio, to tell the bulk of its story/plot. (Still can have great audio and visuals, though!)
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