Projects inspired by the 16 bit console generation from the late 80s and early 90s. Including the consoles Super Nintendo, Sega Genesis, and PC Engine/TurboGrafx-16.
Projects tagged with the following aliases will automatically show up on this page:
16bit
Uses two-dimensional "sprites", 2D images created and used on a flat plane, as opposed to the three-dimensional models or environments found in 3D games.
Relating to intelligence simulated by computer algorithms and machines.
Strategy game where players have to wait for their turn to do something allowing for more time for strategic thinking.
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