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Procedural Generation

Utilizing content created by algorithms rather than human made content. Often utilizes a "seed," a relatively small string that is used to control the randomization algorithm that generates the entire world.

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procedural-generation

Turn-based

A turn-based game mechanic is the opposite of a real-time game mechanic. In a Turn-By-Turn mechanic (synonym), each player has to wait for the other to have played, so that they can play, and so on. This way, each player has the time to think about their strategy. TBT games rely less on action than real-time games.

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Top$15 or less tagged Isometric, Procedural Generation and Turn-based (3 results)

3 results

Explore games tagged Isometric, Procedural Generation and Turn-based on itch.io · Sell your games on itch.io to have them show up here.

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Roguelike mecha RPG set in a world recovering from the apocalypse.
Role Playing
A graphical Roguelike game with a birds-eye view. Vulture provides a graphical interface to the world of NetHack.
Role Playing
4X turn-based strategy game set in the Age of Discovery
Strategy
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