Drawing inspiration from the iconic 8-bit home computer of the 1980s, often characterized by pixelated graphics, chiptune soundtracks, and unique gameplay mechanics. Including projects that may either run directly on C64 hardware, or attempt replicate or reimagine the retro aesthetic.
Projects tagged with the following aliases will automatically show up on this page:
c64, commodore64
Set in a fictional universe, often (but not always) with fantastic or supernatural elements, alternate worlds, magic and monsters.
Utilized combat systems where characters or teams take turns making their next move. Turns often have no time limit, allowing for a greater opportunity to think about strategy. The opposite of real-time combat.
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