Items you collect can be constructed from other items or by collecting resources in game. Typically you'll use various recipes combined with the ingredients you find to make new items.
Games where you discover new locations by traveling around in the game's environment
Utilizing content created by algorithms rather than human made content. Often utilizes a "seed," a relatively small string that is used to control the randomization algorithm that generates the entire world.
Projects tagged with the following aliases will automatically show up on this page:
procedural-generation
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